Convert SVG to JPG, PNG, WEBP, AVIF, ICO, PDF or TIFF
One vector file, seven possible raster outputs. Rendering happens natively in your browser, and re-encoding uses WebAssembly where needed — nothing is ever uploaded anywhere.
Your files stay on your device — 100% client-side processing
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Accepts .svg · converts to JPG, PNG, WEBP, AVIF, ICO, PDF or TIFF
What each output format is actually good for
JPG
Universal compatibility. Lossy compression at 92% quality by default here — flattens transparency onto white, so best for logos and art with a solid background.
PNG
Lossless, with transparency preserved from the SVG's background. The usual choice for icons and illustrations that need to sit on top of other content.
WEBP
Broadly supported (Chrome, Firefox, Safari 14+, Edge), and typically smaller than an equivalent PNG while still keeping transparency.
AVIF
Usually the smallest files of the group, but encoding support in browsers is still uneven. If your browser can't produce one, you'll get a clear error instead of a broken file.
ICO
Windows/macOS icon and favicon container. A natural fit for turning a logo SVG into a favicon — this tool writes a single PNG-compressed icon resized to a maximum of 256×256px.
Wraps the image as a single, full-page PDF sized exactly to the photo's pixel dimensions — handy for sending a photo as a "document."
TIFF
An archival raster format still used in print workflows. The browser-side encoder used here produces uncompressed TIFF files, so expect a larger file size.
Why SVG still needs a converter like this
Every browser renders SVG natively — that's not the problem. The friction is that SVG is XML, and XML can carry embedded <script> tags, so a lot of upload forms, CMSes, forums, and design tools flatly refuse .svg uploads as an XSS precaution. On top of that, SVG has no fixed pixel size — it's meant to scale infinitely — so anywhere that expects a normal bitmap (a thumbnail slot, an email attachment, a print shop) needs a rasterized version instead.
| Capability | Support |
|---|---|
| Rendering your SVG file (this tool) | Works everywhere — done with the browser's own native SVG renderer, no library needed |
| Uploading a raw .svg file directly | Depends on the platform — many block it outright over script-injection risk |
| Encoding to JPG / PNG / WEBP (this tool) | All modern browsers |
| Encoding to AVIF (this tool) | Depends on browser — detected automatically, with a clear error if unavailable |
Good to know before you convert
If your SVG references an image or font by URL rather than embedding it inline, the browser treats the canvas as tainted for security reasons and blocks export. Embedding referenced images as base64 data URIs before uploading fixes this.
Without an explicit width, height, or viewBox, this tool falls back to a default canvas size. For a predictable result, set width/height on the SVG's root element before converting.
SMIL and CSS animations inside an SVG aren't played out — every output format here is a static image of the SVG's initial state.
That's the whole trade-off of converting a vector to a bitmap: the output looks sharp at the size it was rendered, but won't scale up cleanly like the original SVG did.
That's a real limitation of the browser-side TIFF encoder we use, not a hidden setting — expect a notably larger file than the source SVG.
Your files never leave your device
Rendering the SVG and re-encoding it into JPG, PNG, WEBP, AVIF, ICO, PDF, or TIFF all happen locally in your browser. There's no upload step, no server processing, and nothing is retained after you close the tab.
Frequently asked questions
Why won't some upload forms or platforms accept my SVG file?
SVG is XML, and XML can legally contain embedded <script> tags, so a lot of upload forms and platforms block raw .svg files as an XSS precaution — they treat it more like executable content than a plain image. Rasterizing it into PNG or JPG sidesteps that restriction entirely.
Which formats can I convert my SVG file to?
JPG, PNG, WEBP, AVIF, ICO, PDF, and TIFF — pick any of them from the dropdown next to each uploaded file.
What pixel size will my exported image be?
This tool uses your SVG's own width/height if it has them, or its viewBox otherwise, rendered at 2x for sharpness and capped at 4000px on the longest side. Set an explicit width and height on the SVG's root element before uploading if you need an exact size.
Why is my exported TIFF file so large?
The browser-side TIFF encoder this tool uses currently writes uncompressed files. It's a real limitation of that library, not something you're doing wrong.
Why did my SVG come out blank or fail to convert?
Almost always the SVG links to an external image or font instead of embedding it inline — browsers block export from a canvas in that state for security reasons. Re-saving with any referenced images embedded as base64 data URIs usually resolves it.
Do you store or see my files?
No. Rendering and re-encoding both happen locally in your browser. Nothing is uploaded to a server, and nothing is retained once you close or refresh the page.
More converters
All eight run the same way: entirely in your browser, nothing uploaded.